Fortune: Great Blessing
Lucky Element: Water
Base Spirit: Suzaku
LV55 (0% EXP)
HP1698
ATK412
SPD382
Absorbing LV8 Suzaku
+1LV
+111% EXP
+64 HP
+16 ATK
+15 SPD
Blue Bonus
+51 HP
+12 ATK
+11 SPD
Current
LV56 Suzaku
HP 1762 (51)
ATK 428 (12)
SPD 397 (11)
Wednesday, April 30, 2014
Mass Summon 20140430
Fortune: Great Blessing
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 2 Rare (Light, Metal)
- 0 Super Rare
Blue Bonus Experiment 2
Fortune: Great Blessing
Lucky Element: Wood
Base Spirit: Yellow Emperor
LV55 (EXP 0%)
HP1718
ATK423
SPD364
Absorbing LV1 Yellow Emperor
+87%EXP (no level up)
+51HP (Blue Bonus)
+12ATK (Blue Bonus)
+10SPD (Blue Bonus)
HP1769 (51)
ATK435 (12)
SPD374 (10)
Then
Absorbing LV17 Yellow Emperor
+2LV
+184%EXP
+79HP
+20ATK
+18SPD
HP1848 (103)
ATK455 (24)
SPD392 (21)
Lucky Element: Wood
Base Spirit: Yellow Emperor
LV55 (EXP 0%)
HP1718
ATK423
SPD364
Absorbing LV1 Yellow Emperor
+87%EXP (no level up)
+51HP (Blue Bonus)
+12ATK (Blue Bonus)
+10SPD (Blue Bonus)
HP1769 (51)
ATK435 (12)
SPD374 (10)
Then
Absorbing LV17 Yellow Emperor
+2LV
+184%EXP
+79HP
+20ATK
+18SPD
HP1848 (103)
ATK455 (24)
SPD392 (21)
Blue Bonus
A reader asked: Does level of the spirit you absorb affect Blue Bonus?
My answer: I believe it doesn't.
From the formula I got from the Japanese, there are 2 important rules.
That means a Super Rare will need less duplicates to max its Blue Bonus (100 ATK/SPD is max). While Rare or lower will simply need more duplicates.
Maxing Blue Bonus on a Super Rare can be tricky though, as you need to find a sweet spot to have a good number. If the base spirit is too weak, you get less Blue Bonus. But if the base spirit is too strong, it'll reach LV65 before you want.
My answer: I believe it doesn't.
From the formula I got from the Japanese, there are 2 important rules.
- The rarer the spirit the higher Blue Bonus gain.
- The stronger the base spirit the higher Blue Bonus gain.
That means a Super Rare will need less duplicates to max its Blue Bonus (100 ATK/SPD is max). While Rare or lower will simply need more duplicates.
Maxing Blue Bonus on a Super Rare can be tricky though, as you need to find a sweet spot to have a good number. If the base spirit is too weak, you get less Blue Bonus. But if the base spirit is too strong, it'll reach LV65 before you want.
Tuesday, April 29, 2014
Mass Summon 20140429 2
Fortune: Great Blessing
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 2 Rare (Wood x2)
- 1 Super Rare (Water)
Blue Bonus Experiment 1
Fortune: Great Blessing
Lucky Element: Wood
LV55 Genbu
HP 1815
ATK 399
SPD 362
After absorbing LV25 Genbu
+3 LV
+306% EXP
+100 HP
+23 ATK
+22 SPD
Blue Bonus
HP 55
ATK 12
SPD 11
Current
LV58 Genbu
HP 1915 (55)
ATK 422 (12)
SPD 384 (11)
Lucky Element: Wood
LV55 Genbu
HP 1815
ATK 399
SPD 362
After absorbing LV25 Genbu
+3 LV
+306% EXP
+100 HP
+23 ATK
+22 SPD
Blue Bonus
HP 55
ATK 12
SPD 11
Current
LV58 Genbu
HP 1915 (55)
ATK 422 (12)
SPD 384 (11)
Mass Summon 20140429
Fortune: Average Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 1 Rare (Earth)
- 0 Super Rare
Sunday, April 27, 2014
Mass Summon 20140427
Fortune: Average Luck
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
Check Point
3,000 Normal Summons
64 Rares
10 Super Rares
Rare ratio 1:46.875
Super Rare ratio 1:300
1 Super Rare = 6.4 Rares
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
- 0 Rare
- 1 Super Rare (Water)
Check Point
3,000 Normal Summons
64 Rares
10 Super Rares
Rare ratio 1:46.875
Super Rare ratio 1:300
1 Super Rare = 6.4 Rares
Saturday, April 26, 2014
Mass Summon 20140426
Fortune: Average Luck
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 1 Rare (Wood)
- 0 Super Rare
Friday, April 25, 2014
Mass Summon 20140425
Fortune: Average Luck
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 1 Rare (Light)
- 0 Super Rare
Mass Summon 20140424
Fortune: Average Luck
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 3 Rare (Wood, Water, Dark)
- 0 Super Rare
Tuesday, April 22, 2014
Renting and Affinity
I've discovered today that the number of the spirits for rent can decrease even in Great Blessing day. (Previously thought that it happens only in Average Luck and Bad Luck.) I'm being offered 9 spirits from friends and 3 from strangers in a Great Blessing day.
New Conclusion
The strangers you see are:
New Conclusion
The strangers you see are:
- The players who have enough affinity (calculated by Destiny Engine using your birthday and their birthdays)
- The players who have similar number of area cleared
- The players who are currently playing the game
Mass Summon 20140422
Fortune: Great Blessing
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Last 800 times = 0 Super Rare
The last check point tells me that I should get around 4 Super Rares already.
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 1 Rare (Fire)
- 0 Super Rare
Last 800 times = 0 Super Rare
The last check point tells me that I should get around 4 Super Rares already.
Monday, April 21, 2014
Mass Summon 20140421
Fortune: Great Blessing
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 1 Rare (Metal)
- 0 Super Rare
Sunday, April 20, 2014
Mass Summon 20140420
Fortune: Bad Luck
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 3 Rare (Dark, Fire, Metal)
- 0 Super Rare
Saturday, April 19, 2014
Mass Summon 20140419
Fortune: Bad Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 2 Rare (Wood x2)
- 0 Super Rare
My Progress 20140419
Start: March 20 (10 PM)
Area cleared: 180
Super Rare: 12 (Jokers don't count)
Real money spent on paid summon: 0
Real money spent on continue: 0
Real money spent on healing: 0
Real money spent on changing fortune: 0
Highest LV: 55 (Suzaku)
Highest HP: 1698 (Suzaku)
Highest ATK: 415 (Yellow Emperor)
Highest SPD: 386 (Jianshi)
Area cleared: 180
Super Rare: 12 (Jokers don't count)
Real money spent on paid summon: 0
Real money spent on continue: 0
Real money spent on healing: 0
Real money spent on changing fortune: 0
Highest LV: 55 (Suzaku)
Highest HP: 1698 (Suzaku)
Highest ATK: 415 (Yellow Emperor)
Highest SPD: 386 (Jianshi)
Raid Boss (Enemy) History
Darkness Approaches
Asura the Evil (Asia)
Ziz (Americas)
Chernobog (Europe)
Baptism of Light
Miroku (Asia)
Inti (Americas)
Asura the Evil (Asia)
- Battle skill: AoE attack with Wood damage
- Support skill: ATK boost
- Dark minions
Ziz (Americas)
- Battle skill: AoE attack with Dark damage
- Support skill: Damage boost to first attack
- No minions
Chernobog (Europe)
- Battle skill: AoE attack with Dark damage
- Support skill: ATK boost
- Water minions
Baptism of Light
Miroku (Asia)
- Battle skill: Single target attack with Light damage
- Support skill 1: SPD boost (all allies)
- Hidden skill: Gets SPD boost when HP 10% or less (itself only)
Inti (Americas)
- Battle skill: AoE attack with Light damage
- Support skill: Damage boost to first attack
- Battle skill: AoE attack with Light damage
- Support skill: Counter
Friday, April 18, 2014
Mass Summon 20140418
Fortune: Bad Luck
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
- 4 Rare (Earth, Fire, Dark, Metal)
- 0 Super Rare
Thursday, April 17, 2014
Raid Boss Event "Darkness Approaches"
New raid boss event is now live.
For those who are new to this genre, you'll see raid boss event back to back like this. (Same as in Million Arthur) So I suggest you start organizing a "raid team" to fight raid bosses for a long run.
Anyway, Darkness Approaches has addressed the issue in Baptism of Light, that is rewards for Conquest Number.
In Baptism of Light, the rewards for Conquest Number wasn't impressive. (Mainly Spirit Points, not too difficult to obtain by other means.) So I focused on Conquest Level rewards. That means I helped friends less than I should.
But the Conquest Number rewards in Darkness Approaches will encourage everyone to help. There's no reason not to help now.
Also, I have to remind some of you that Jokers are precious.
As for me, I don't trade. But if I do, I only trade a Joker for a Joker or a Super Rare I really need. I don't trade a Joker for multiple Rares (beware scammers!).
Remember that your party's strength is equal to the spirits' levels. Once spirits in your party are all at max possible level, then, at that point, you start looking for some improvement. There's no point of finding a new cool spirit that has limit potential, if you really want to progress.
For those who are new to this genre, you'll see raid boss event back to back like this. (Same as in Million Arthur) So I suggest you start organizing a "raid team" to fight raid bosses for a long run.
Anyway, Darkness Approaches has addressed the issue in Baptism of Light, that is rewards for Conquest Number.
In Baptism of Light, the rewards for Conquest Number wasn't impressive. (Mainly Spirit Points, not too difficult to obtain by other means.) So I focused on Conquest Level rewards. That means I helped friends less than I should.
But the Conquest Number rewards in Darkness Approaches will encourage everyone to help. There's no reason not to help now.
Also, I have to remind some of you that Jokers are precious.
As for me, I don't trade. But if I do, I only trade a Joker for a Joker or a Super Rare I really need. I don't trade a Joker for multiple Rares (beware scammers!).
Remember that your party's strength is equal to the spirits' levels. Once spirits in your party are all at max possible level, then, at that point, you start looking for some improvement. There's no point of finding a new cool spirit that has limit potential, if you really want to progress.
Wednesday, April 16, 2014
Mass Summon 20140416
Fortune: Blessing
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 1 Rare (Metal)
- 0 Super Rare
Monday, April 14, 2014
Mass Summon 20140414
Fortune: Average Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Worst day ever.
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 1 Rare (Wood)
- 0 Super Rare
Worst day ever.
Mass Summon 20140413
Fortune: Average Luck
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
How do I make 30,000 SS each day? (A reader asked)
I do nothing special. You should have no problem getting SS in Great Blessing or Blessing. But in Average Luck or Bad Luck, I get most of SS from clearing areas or killing bosses (non-raid). Also I don't spend SS more than 30,000 a day. Like today, I still have around 14,000 SS left in my pocket.
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 2 Rare (Fire x2)
- 0 Super Rare
How do I make 30,000 SS each day? (A reader asked)
I do nothing special. You should have no problem getting SS in Great Blessing or Blessing. But in Average Luck or Bad Luck, I get most of SS from clearing areas or killing bosses (non-raid). Also I don't spend SS more than 30,000 a day. Like today, I still have around 14,000 SS left in my pocket.
Saturday, April 12, 2014
Mass Summon 20140412
Fortune: Average Luck
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Total
1,800 normal summons
44 Rares
9 Super Rares
Current rarity ratio
Rare 1:40.9
Super Rare 1:200
Current rarity value
1 Super Rare = 4.88 Rares
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 2 Rare (Metal, Dark)
- 1 Super Rare (Earth)
Total
1,800 normal summons
44 Rares
9 Super Rares
Current rarity ratio
Rare 1:40.9
Super Rare 1:200
Current rarity value
1 Super Rare = 4.88 Rares
Friday, April 11, 2014
Mass Summon 20140411
Fortune: Average Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 3 Rare (Wood, Fire, Fire)
- 1 Super Rare (Metal)
Thursday, April 10, 2014
Jokers are precious
- You should NOT trade a Joker for anything less than a Super Rare.
- Jokers are best used for Limit Breaking a Super Rare spirit that can be obtained only by Destiny Orbs or real money.
- At least, you should use Jokers for Limit Breaking a Super Rare.
I write this because I saw some players trying to offer a bad deal for a Joker.
(Some Jokers are currently easier to find due to the ongoing raid boss event, but that doesn't mean they have less value.)
Mass Summon 20140409
Fortune: Average Luck
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
- 5 Rare (Wood, Wood, Wood, Fire, Fire, )
- 0 Super Rare
Wednesday, April 9, 2014
Mass Summon 20140408
Fortune: Blessing
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 2 Rare (Water x2)
- 0 Super Rare ()
Tuesday, April 8, 2014
Daily Fortune and spirits for rent
THIS THEORY IS PROVEN WRONG. READ THIS.
I first suspected that Daily Fortune can affect the number of spirits for rent, but I'm not 100% sure about it. So I took time to observe more.
I found that I always got 15 spirits in Great Blessing and Blessing, while I sometimes got less in Average Luck and Bad Luck.
The number of spirits for rent changed the moment the Daily Fortune changed.
In Average Luck, the number can drop to 11. (Friends 9/Strangers 2)
In Bad Luck day, the number can drop to 10. (Friends 9/Strangers 1)
I found that I always got 15 spirits in Great Blessing and Blessing, while I sometimes got less in Average Luck and Bad Luck.
The number of spirits for rent changed the moment the Daily Fortune changed.
In Average Luck, the number can drop to 11. (Friends 9/Strangers 2)
In Bad Luck day, the number can drop to 10. (Friends 9/Strangers 1)
Monday, April 7, 2014
Daily Fortune isn't actually random
The management revealed that all players will have the same number of Great Blessing/Blessing/Average Luck/Bad Luck in a year. The only difference is the order.
It was previously thought that the Daily Fortune was based on a real fortune simulator or random.
It was previously thought that the Daily Fortune was based on a real fortune simulator or random.
Mass Summon 20140407
Fortune: Blessing
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 3 Rare (Fire, Light, Wood)
- 0 Super Rare
Sunday, April 6, 2014
Mass Summon 20140406
Fortune: Blessing
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 0 Rare
- 1 Super Rare (Water)
Saturday, April 5, 2014
My Progress 20140405
Start: March 20 (10 PM)
Area cleared: 102
Super Rare: 8 (Jokers don't count)
Real money spent on paid summon: 0
Real money spent on continue: 0
Real money spent on healing: 0
Real money spent on changing fortune: 0
Highest LV: 46 (Suzaku)
Highest HP: 1436 (Yellow Emperor)
Highest ATK: 384 (60) (Shin)
Highest SPD: 345 (Suzaku)
Area cleared: 102
Super Rare: 8 (Jokers don't count)
Real money spent on paid summon: 0
Real money spent on continue: 0
Real money spent on healing: 0
Real money spent on changing fortune: 0
Highest LV: 46 (Suzaku)
Highest HP: 1436 (Yellow Emperor)
Highest ATK: 384 (60) (Shin)
Highest SPD: 345 (Suzaku)
Mass Summon 20140405
Fortune: Bad Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 1 Rare (Metal)
- 0 Super Rare
Friday, April 4, 2014
Ingame mail box limit
- The items in your in-game mail box will not be erased.
- But the mail box will only display 50 items.
- If reaching the limit, you'll not see new mails, until there's some space.
Mass Summon 20140404
Fortune: Bad Luck
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 1 Rare (Fire)
- 1 Super Rare (Fire)
Thursday, April 3, 2014
Gravity Rush zone boss added
Gravity Rush zone boss "Djinn" (Rare/Light) is added today. She can appear everywhere. If you defeat her, she'll be summon-able by normal summon.
Mass Summon 20140403
Fortune: Great Blessing
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 3 Rare (Dark, Wood, Wood)
- 1 Super Rare (Earth)
New weekly maintenance schedule
Every Thursday,
(UTC) 01:00 - 04:00
(JST) 10:00 - 13:00
(PDT) 18:00 - 21:00
The change is it's one hour longer.
(UTC) 01:00 - 04:00
(JST) 10:00 - 13:00
(PDT) 18:00 - 21:00
The change is it's one hour longer.
Wednesday, April 2, 2014
Mass Summon 2014042
Fortune: Great Blessing
Lucky Element:Wood
Budget: 30,000 Summon Stones
Get
Someone asked me "What's Mass Summon?" It's nothing. It's just a note and I like to spend big once a day instead of several times a day. It also helps calculating value.
Like this.
900 times of normal summons
24 Rares
4 Super Rares
Rare ratio is currently 1:37.5
Super Rare ratio is currently 1:225
1 Super Rare is worth 6 Rares
Lucky Element:Wood
Budget: 30,000 Summon Stones
Get
- 1 Rare (Wood)
- 0 Super Rare
Someone asked me "What's Mass Summon?" It's nothing. It's just a note and I like to spend big once a day instead of several times a day. It also helps calculating value.
Like this.
900 times of normal summons
24 Rares
4 Super Rares
Rare ratio is currently 1:37.5
Super Rare ratio is currently 1:225
1 Super Rare is worth 6 Rares
Tuesday, April 1, 2014
The Hypothetical Lost Continents
Have you ever noticed the continents found in-game but not in real world? It's said that these zones will be unlocked in the future.
Atlantis - Atlantic Ocean
Mu - Pacific Ocean
Lemuria - Indian Ocean
Atlantis - Atlantic Ocean
Mu - Pacific Ocean
Lemuria - Indian Ocean
Mass Summon 20140401
Fortune: Average Luck
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
Lucky Element: Earth
Budget: 30,000 Summon Stones
Get
- 3 Rare (Fire, Metal, Fire)
- 0 Super Rare
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