The management is giving away free Destiny Orbs as an apology for the game's unexpected downtime.
March 24 downtime = 35 Destiny Orbs (If you played since the Japanese launch.)
March 27 downtime = 35 Destiny Orbs
Monday, March 31, 2014
Sunday, March 30, 2014
My Progress
Start: March 20 (10 PM)
Area cleared: 76
Super Rare: 6 (Jokers don't count)
Real money spent on paid summon: 0
Highest LV: 32 (Bishamonten)
Highest HP: 1308 (Genbu)
Highest ATK: 355 (60) (Shin)
Highest SPD: 337 (Hattori Hanzo)
Area cleared: 76
Super Rare: 6 (Jokers don't count)
Real money spent on paid summon: 0
Highest LV: 32 (Bishamonten)
Highest HP: 1308 (Genbu)
Highest ATK: 355 (60) (Shin)
Highest SPD: 337 (Hattori Hanzo)
Mass Summon 20140330
Fortune: Average Luck
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
Lucky Element: Water
Budget: 30,000 Summon Stones
Get
- 4 Rare (Earth, Water, Wood, Wood)
- 0 Super Rare
Saturday, March 29, 2014
Mass Summon 20140329
Fortune: Average Luck
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
Lucky Element: Wood
Budget: 30,000 Summon Stones
Get
- 2 Rare (Water, Light)
- 0 Super Rare
Friday, March 28, 2014
Mass Summon 20140328
Fortune: Average Luck
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 0 Rare
- 2 Super Rare (Light, Wood)
Thursday, March 27, 2014
Raid Boss Event "Baptism of Light"
■Schedule
Thursday, 27th March 2014 - Wednesday, 16th April 2014, 23:59 (UTC)
■Bosses to appear
▽ Americas: Inti
▽ Europe: Belobog
▽ Asia: Miroku
Rewards for Conquest Number
Friends can help, and they also get these rewards.
Rewards for Conquest Level
Discover and defeat a raid boss of that level.
Friends can help but they do not get these rewards.
Raid bosses become stronger as you defeat them, the level will eventually reach 99.
Each reward will be awarded 3 times (from raid boss of each region).
Read more about fighting raid bosses at my guide.
Thursday, 27th March 2014 - Wednesday, 16th April 2014, 23:59 (UTC)
■Bosses to appear
▽ Americas: Inti
▽ Europe: Belobog
▽ Asia: Miroku
Rewards for Conquest Number
Friends can help, and they also get these rewards.
- 10 wins = 1000 Spirits Points
- 20 wins = 1200 Summon Stones
- 30 wins = 2000 Spirits Points
- 50 wins = 3000 Summon Stones
- 70 wins = 5000 Spirits Points
- 100 wins = 6000 Summon Stones
- 150 wins = 8000 Spirits Points
- 200 wins = 10000 Spirits Points
- 250 wins = 15000 Spirits Points
- 300 wins = 20000 Spirits Points
Rewards for Conquest Level
Discover and defeat a raid boss of that level.
Friends can help but they do not get these rewards.
Raid bosses become stronger as you defeat them, the level will eventually reach 99.
Each reward will be awarded 3 times (from raid boss of each region).
- 1 = A common Dark spirit same region as the boss
- 3 = Prince of Dark
- 5 = Joker of Water
- 10 = Joker of Fire
- 15 = Spirit of the raid boss
- 20 = Joker of Metal
- 25 = Queen of Dark
- 30 = Spirit of the raid boss
- 40 = Joker of Earth
- 50 = Joker of Wood
- 75 = Spirit of the raid boss
- 99 = Spirit of the raid boss
Read more about fighting raid bosses at my guide.
Mass Summon 20140327
Fortune: Average Luck
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
Lucky Element: Metal
Budget: 30,000 Summon Stones
Get
- 5 Rare (Wood, Water, Metal, Metal, Fire)
- 0 Super Rare
Wednesday, March 26, 2014
Mass Summon 20140326
Fortune: Great Blessing
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
Lucky Element: Fire
Budget: 30,000 Summon Stones
Get
- 0 Rare
- 0 Super Rare
Tuesday, March 25, 2014
Mass Summon 20140325
Fortune: Great Blessing
Lucky Element: Water
Budget: 30,000 Summon Stone
Get
Lucky Element: Water
Budget: 30,000 Summon Stone
Get
- 2 Rare (Dark, Water)
- 1 Super Rare (Fire)
Monday, March 24, 2014
Knack Limited Summon
Knack Limited Summon is a paid summon that will be available from March 20 to April 17 (JST).
While the regular paid summon guarantees at least a Rare spirit, this Knack Limited Summon only guarantees at least an Uncommon. However, average Uncommon Knack spirits have stronger skills than standard Uncommon. (Rare or Super Rare Knack spirits are also stronger.)
Using Uncommon Knack spirits is like using standard Rare spirits with reduced cost.
So if you're into paid summon, consider getting this.
While the regular paid summon guarantees at least a Rare spirit, this Knack Limited Summon only guarantees at least an Uncommon. However, average Uncommon Knack spirits have stronger skills than standard Uncommon. (Rare or Super Rare Knack spirits are also stronger.)
Using Uncommon Knack spirits is like using standard Rare spirits with reduced cost.
So if you're into paid summon, consider getting this.
Mass Summon 20140324
Fortune: Great Blessing
Lucky Element: Wood
Budget: 30,000 Summon Stone
Get
Lucky Element: Wood
Budget: 30,000 Summon Stone
Get
- 7 Rare (3 Earth, 1 Fire, 1 Metal, 1 Wood, 1 Dark)
- 1 Super Rare (Earth)
Sunday, March 23, 2014
Destiny of Spirits guide
In-game Currency
Destiny Orb is used for paid summon: Advanced Summon and Limited Summon (called Rare Summon in English version). Some spirits are exclusive to paid summon. DO can be obtained by spending real money or from Login Bonus. If you have PlayStation Plus membership, you'll recieve 35 DOs for free every month.
Summon Stone is used for normal Summon. SS can be obtained by killing enemies, or as bonus.
Spirit Point is used for (1) renting a spirit from other players, and (2) spirit synthesis (level up). SP can be obtained by killing enemies, selling spirits, or as bonus. If you run out of SP, you'll progress very slowly.
Daily Fortune
Your fortune will change daily at 00:00 UCT or 9:00 JST. Your fortune does NOT affect the chance of summoning a Rare spirit.
Bad Luck
Lucky Element
Progression in a Nutshell
Organizing a party
Spirit Renting
Resting
Synthesis
Spirit Hunting
Trading
Fighting a boss
Fighting a raid boss
Daily Login Bonus
Destiny Summon
Destiny Strike
Sometimes you will get a support attack from one of your in-game friends. More friends = more chances of getting Destiny Strike.
Weekly Maintenance
Weekly maintenance is every Thursday 01:00 - 04:00 UTC.
Destiny Orb is used for paid summon: Advanced Summon and Limited Summon (called Rare Summon in English version). Some spirits are exclusive to paid summon. DO can be obtained by spending real money or from Login Bonus. If you have PlayStation Plus membership, you'll recieve 35 DOs for free every month.
Summon Stone is used for normal Summon. SS can be obtained by killing enemies, or as bonus.
Spirit Point is used for (1) renting a spirit from other players, and (2) spirit synthesis (level up). SP can be obtained by killing enemies, selling spirits, or as bonus. If you run out of SP, you'll progress very slowly.
Daily Fortune
Your fortune will change daily at 00:00 UCT or 9:00 JST. Your fortune does NOT affect the chance of summoning a Rare spirit.
- It's easier to obtain a large quantity of Summon Stone from killing enemies.
- You get no Spirit Point from killing enemies.
- Light spirits have elemental advantage over Dark spirits.
- You obtain Summon Stones more than Spirit Points.
- Light and Dark spirits have no elemental advantage against each other.
- You obtain Spirit Points more than Summon Stones.
- Light and Dark spirits have no elemental advantage against each other.
Bad Luck
- It's easier to obtain a large quantity of Spirit Point from killing enemies.
- You get no Summon Stone from killing enemies.
- Dark spirits have elemental advantage over Light spirits.
Lucky Element
- Your lucky element will change daily, just like your fortune.
- Lucky element will give boost to your spirits of that element.
- Lucky element increases the chance of summoning (including Hunting) spirits of certain element. (It does not affect rarity.)
Progression in a Nutshell
- Kill enemies and collect Summon Stone to buy a new spirit.
- Kill Area Boss to clear the area.
- Kill Zone Boss to unlock a new zone.
- By clearing a certain number of areas, one of these things will be upgraded: (1) Your party cost limit. (2) Your friendlist limit. (3) Your spirit inventory limit.
- Upgrade your spirits by synthesis.
Organizing a party
- You cannot add any more spirit to the party if it exceeds the party cost limit. (If the limit is 5.0, you can only add one 5.0 spirit to the party. Or two 2.5 spirits.)
- You can add up to five spirits to your party, but up to three will present in a combat at a time.
- The spirit on your far left is the party leader.
- The party leader is guaranteed to start a combat. The rest will be chosen randomly.
- In case you choose to rent a spirit, the party leader and the rented spirit are guaranteed to start a combat.
- Only the party leader and the rented spirit can activate their support skills.
- In case the support skills conflict (elemental manipulators), rented spirit has the highest priority, then your party leader, then your enemies.
- When a spirit dies during a combat, it is immediately replaced with the backup.
- Rarity does not affect damage.
Spirit Renting
- Renting a spirit from other players is the key to success.
- Renting requires Spirit Points. Choose wisely. Don't overspend.
- Renting from friends is cheaper than from strangers.
- Try to befriend as many players as possible, so you have more choices.
- Level and rarity affect a spirit's cost.
- The spirit that is being set as party leader will be rented.
- If someone rents your spirit, you'll earn Summon Stone bonus next day.
- Before you go offline, set a good spirit as party leader so you attract more players for more bonus.
Resting
- Your spirits can't be healed during combat.
- Your damaged spirits will slowly heal themselves when not in combat.
- 5 HP per 1 minute
- If your spirit dies in a combat, it will resurrect after 15 minutes after, then start healing itself.
- Kill the enemies as fast as possible so you don't have to rest longer.
- Healing continues even after closing the game.
Synthesis
- Spirit Point is required in the process.
- The purpose is to level up a spirit.
- It's not actually a merging, it's an absorbing.
- The base spirit will not change its form after a synthesis.
- Absorbing a spirit of the same element will yield greater EXP.
- Absorbing a Prince/Queen/King of element will yield greater EXP.
- Absorbing a spirit of the same name will add parameter bonus (blue number in bracket). I called it Blue Bonus. This bonus has cap. Rarity determines this cap.
- Read more about "Blue Bonus" here.
- Absorbing Uncommon or rarer spirits is highly recommended as a way to spend Spirit Points effectively.
- Synthesis fee is a flat rate, you will not get discount for absorbing 5 spirits a time.
- After reaching max level, by absorbing a spirit of the same name or "Joker" of the same element, the max level can be increased. (Doing a Limit Break)
- Common spirit can reach LV20
- Uncommon spirit can reach LV35
- Rare spirit can reach LV50
- Super Rare spirit can reach LV65
- Doing a Limit Break will just increase the max level.
- Doing a Limit Break will not yield any EXP.
- Doing a Limit Break will not combine the level of two spirits.
Spirit Hunting
- Hunting is a way to get a spirit for free.
- Hunting requires tracking of your real life location.
- Some spirits belong to certain locations.
- You don't need to move to a new location to get a spirit, just traveling enough.
- Locations affect what spirit you get, but NOT affect the chance of getting a rare one. (All locations have the same probability.)
- Only direction affects the chance of getting rare spirits. (Facing preferred direction)
- Cheating will result banning.
Trading
- You can trade a spirit with your friends, under Communication.
- You choose what you offer, but you cannot control what your friend will offer.
- Spirits' level will be reset to 1 after a trade.
- The trade takes time. Wait or pay real money for instant delivery.
- A spirit from paid summon must be traded with a spirit from paid summon. (Paid summon = Advanced Summon and Limited/Rare Summon)
Fighting a boss
- You can see a boss' element, but not its minions' element.
- If its minion(s) has elemental advantage over your party, flee the fight. (Tap one of your spirits, then tap the element icons, then tap Flee.)
- Consider killing the minions first only when you can kill them quickly. (Most likely not the best option, as it will hurt damage-per-second to the boss.)
- If your party has elemental advantage over its minions, consider focus fire on the boss. (Ignore its minions.)
Fighting a raid boss
- Raid bosses appear during events.
- Fighting a raid boss requires a Raid Point.
- Raid Points are restored as time passes. (One per 30 minutes)
- You can also spend real money to buy Raid Points.
- High level raid bosses (up to LV99) require fighting multiple times.
- The HP of a raid boss will remain as it is. It will not heal itself. It will summon new minions, however.
- You have nothing to lose in a raid boss fight, except Raid Points. Try to deal as much damage as possible.
- The HP of your spirits will be fully restored at the beginning of the fight.
- The HP of your spirits will remain the same as it is before the fight.
- You can send dead spirits in to fight.
- Your spirits killed in the fight will still be alive.
- If your party is defeated, your friends will be automatically sent an invitation to fight the raid boss. (No one can help you if you don't fight first.)
- Naturally, having more active friends is better.
- Try not to retry a raid boss. Save your Raid Points for the next raid boss.
- Try not to rent a spirit. Save Spirit Points for the fight you really want to win.
- Helping friends can be profitable if you don't rent a spirit.
- Rewards for defeating each time: Summon Stones and Spirit Points
- Dealing the most damage to a raid boss will give MVP bonus (Spirit Points).
- Rewards for Conquest Number: Summon Stones or Spirit Points
- Rewards for Conquest Level: Spirits that help synthesis or raid boss spirits.
- Here is example of rewards.
- When you contribute to your friend's raid boss battle, it counts your number of conquests, but does not influence your conquest level.
- You'll get a chance to encounter raid bosses when you complete missions on the world map. However, completing the mission does not guarantee the encounter, Raid bosses are more likely to appear farther from your base. Furthermore, they won't appear in area boss or zone boss missions.
- Raid bosses of all 3 regions appear randomly, but you will have more chance to encounter the boss of your region.
- A raid boss will disappear 2 hours after a player found it, if not not killed.
- Defeating a raid boss that you discover will increase its level next time. (You'll only find a stronger one. And raid bosses of each region don't share level.) This is how you raise your Conquest Level.
Daily Login Bonus
- New bonus every day at 00:00 UCT or 9:00 JST.
- Login X consecutive days will give additional reward.
Destiny Summon
- Upon logging in, after getting a daily login bonus, you'll be prompted with a list of players for Destiny Summon.
- After choosing a player, a spirit will be summoned using undisclosed formula.
- Both you and the chosen player will get the same spirit for free.
Destiny Strike
Sometimes you will get a support attack from one of your in-game friends. More friends = more chances of getting Destiny Strike.
- If the friend has Average Luck or Bad Luck, he/she will strike just once.
- If the friend has Blessing, he/she will strike twice.
- If the friend has Great Blessing, he/she will strike thrice.
Weekly Maintenance
Weekly maintenance is every Thursday 01:00 - 04:00 UTC.
Saturday, March 22, 2014
Destiny of Spirits impression
At the first glance, Destiny of Spirits is very similar to Square Enix's Kakusansei Million Arthur.
Similarities
- Free-to-play games on PS Vita.
- Mainly about collecting minions for PvE.
- Spend real money to guarantee rare minions (opening a booster).
- Players must rest after a combat(s).
- Pay real money if you don't want to rest.
However, after actually playing it, I find that Destiny of Spirits is better overall.
DoS may have inferior character design and music, but its biggest issue is it has only touchscreen control (no button control at all). You'll probably hurt your arm playing it.
DoS isn't actually a card game because your minions, AKA "spirits," are not represented as cards. In short, this game is more like a free-to-play Megami Tensei or Persona.
Now let's get into what makes this game good.
1) As far as I know, you can enjoy DoS without spending real money to buy spirits. (I'm on my 3rd day and enjoy it without doing that.) I've been able to progress without hitting or seeing any "too difficult to challenge if not paying." It's not too hard to obtain in-game money (to buy a booster card) and good spirits.
From playing a couple days, I currently have 2 Super Rares (rarest), 14,000+ Summon Stones, 17,000+ Spirit Points. A booster card costs 300 Summon Stones.
2) You aren't forced to rest too long. Your spirits' HP (health) will remain just like that after a combat, and then they slowly heal themselves over time. The healing rate is reasonable. (You can pay real money to heal your spirits.)
3) The combat system is very fun and offers a lot of interactions. This's important. Unlike a bad card game where you have only one deck and face-roll, DoS requires you to constantly change your party members, because elemental advantage is crucial. The combat is in real time. You control 3 spirits at the same time and have to find a way to win as fast as possible so you don't take much damage. Because the more damage you take, the more time you rest. Later, you'll also have to tap the screen in the right timing/place as to allow a supportive attack from your friend. In short, it'll keep your finger busy each fight.
4) This game currently has only PvE. No PvP. The players who pay cannot interfere players who don't.
Wednesday, March 19, 2014
PS Plus members to receive 35 Destiny Orbs for free each month
The members of Japan's PlayStation Plus service will receive 35 Destiny Orbs for free each month starting today. A new batch of the orbs will be available again after the third Wednesday of each month.
Destiny Orb is in-game item of Destiny of Spirits. The orbs will expire in approximate 4 months after purchase. (The game will automatically use the oldest orbs.)
Destiny Orb is in-game item of Destiny of Spirits. The orbs will expire in approximate 4 months after purchase. (The game will automatically use the oldest orbs.)
Thursday, March 13, 2014
5 minute intro feat. Hanazawa Kana, Shuhei Yoshida
Tsukuyomi is voiced by Hanazawa Kana. Tsukuyomi is drawn by VOFAN, the illustrator from Monogatari series.
The owl named "Kichi P" is voiced by Shuhei Yoshida (Yoshi P). (Both Kichi and Yoshi are written in the same Kanji in Japanese but pronounced differently.)
Unfortunately, these voices are exclusive to this video, not found in game.
New Information 20140313
Release Date
- DoS Asia = March 20
- DoS North America = March 25
- DoS Pal regions = March 26
Miscellaneous Information
- Trophy support confirmed.
- File size is 750 MB.
Subscribe to:
Posts (Atom)